FPS Movement System [View Github]
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Why did I build this?
- I made this project to create a fps movement system for a fps game that i plan to work on in the future. Inspired by titanfall 2's movement system. Making use of my previous experience in game development with the unity game engine and the critical thinking skills i have learnt from CS50x.
3D rotation matrices [View Graph]
When i recently learnt about linear transformations when learning linear algebra, I made use of the intuition gained to derive my own rotation matrix [View Derivation]
Trigonometry visualisation graph [View Graph]
Desmos graph i made to help teach my classmates better learn Trigonometry through gaining intution of the unit circle and deriving identities through doing so.
This Website :)
We have recursion here LOL